JoystickWrapper

JoystickWrapper aims to bring event-based, full-featured reporting for Joysticks via a C# DLL. It was written to overcome the limitations of joystick support in AutoHotkey – we did not have access to all axes and buttons, plus unlike hotkey bindings, it was not event-based (or the implementation was broken, as for buttons) you had to do polling loops. Users can load …

UCR – Universal Control Remapper

AHK Forum Thread The success of UJR surprised me – it seemed to plug a gap in the market and seemed to have rapidly become the go-to tool to fix numerous joystick woes. This inspired me to aim higher. What if you could build something like UJR, but modular, and working with many kinds of inputs. Something where end-users could add …

UJR – Universal Joystick Remapper

Please Note: UJR is no longer maintained. Please use UCR instead. UJR is an application to remap one or more physical joysticks onto one virtual joystick. UJR supports axis inversion, deadzones, sensitivity, axis merging and more. Download VideoGame Bucko has made some excellent UJR tutorial videos which can be found here: #1 #2

Fire Control

A macro using the ADHD system to control rate of fire (ie “Auto Fire”) in games. Download Includes standalone executble and ahk script source. You can use the .ahk file if you have AutoHotkey installed (Modify it too!) or you can just run the EXE. For instructions on how to obtain and use AutoHotkey, see AutoHotKey basics. For a description of …

ADHD – AutoHotkey Dynamic Hotkeys for Dummies

A library for AutoHotKey to allow the user to bind key+mouse combinations to custom macros via a GUI Github Page: Download / Report Issues What is ADHD? ADHD is an AutoHotkey (AHK) library. It requires AHK to run. Please see AutoHotKey basics for more information on installing and using AHK. Please also note that when run, an ADHD macro creates an .INI file …